Dungeonology: The Expedition (2019)

Mindestalter: 14
Spieleranzahl: 2 - 4
Verlag: Ares Games, Don't Panic Games, Last Level, Rawstone, Ludus Magnus Studio, Pendragon Game Studio, Fishbone Games
Spiel-Designer: Diego Fonseca, Danilo Guidi
KÜnstler: Giovanni Pirrotta, Fernando Armentano, Simone de Paolis, Tommaso Incecchi, Diego Fonseca, Paolo Scippo
Mechaniken: Variable Player Powers, Pick-up and Deliver, Hand Management, Take That, Modular Board, Tile Placement, Card Play Conflict Resolution, Area Movement
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Welcome to Rocca Civetta, a charming town in the Italian hinterland, which hosts one of the most bizarre universities that the human mind has ever conceived.
In fact, this university hosts the chair of Dungeonology, which deals with the study of the environments and organization of different cultures, especially the most atypical and strange... almost Mythical!
Recently, the faculty lost its professor, and the Dean is looking for a skilled replacement. You are the ideal candidates for this job.
Set in the renaissance world of Nova Aetas, Dungeonology will lead you to the discovery of different Civilizations in order to learn their histories and customs. But be careful: the locals will not always be happy with your intrusion.
The aim of the game is to explore a Dungeon as a Scholar, gathering as much information as possible about the people who live there. Information yields Points, and the Scholar collecting the highest number of Points will present the best Thesis on the studied race.
—description from the publisher
In fact, this university hosts the chair of Dungeonology, which deals with the study of the environments and organization of different cultures, especially the most atypical and strange... almost Mythical!
Recently, the faculty lost its professor, and the Dean is looking for a skilled replacement. You are the ideal candidates for this job.
Set in the renaissance world of Nova Aetas, Dungeonology will lead you to the discovery of different Civilizations in order to learn their histories and customs. But be careful: the locals will not always be happy with your intrusion.
The aim of the game is to explore a Dungeon as a Scholar, gathering as much information as possible about the people who live there. Information yields Points, and the Scholar collecting the highest number of Points will present the best Thesis on the studied race.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-02 15:04:48.199